Thursday, December 30, 2010

Happy New Year!

Okay so I'm early. My mind is a bit on overload with all these technologies running through my head and the events of the last week: a blizzard which I'm still digging out of and my friend George Poko passed away suddenly, rest in peace George. ;-( As his brother-in-law said at the wake: 'I've never heard an unkind word out of George's mouth'. In the 20+ years I've know him I can't say I know any other that can be said of.

As far as my technology overload goes, I'm in the middle of: Setting up cross-compilers for my embedded systems. Installing and learning Contiki for my AVR Ravens. Writing application device drivers in Perl for MisterHouse (MH). Learning AJAX, JSON, XML, SVG, & HTML 5 (also for MH & DollHouse). Attempting to architect the hardware and software of my DollHouse project (DH). Learning more about Java and Groovy. Reading & learning about ZigBee for HA. Pulling together all of my book marks (I can't keep all this info in my head). Looking for the Remote USB project (it was on Source Forge). Finding out about KickStarter & Make-and-Sell (Ponoko.com). Documenting the whole shebang (really this becomes one of the hardest parts)! And, of course, putting my presentation together for April

Phew! That's a lot of stuff I'm absorbing but I need it for my DollHouse project (DH). I'm pretty sure that I won't be able to use KickStarter (an open source/non-business type of project funding). If I start producing hardware (which I'm designing for DH) then I'm more likely to go with Make-and-Sell so people can purchase the one-off boards. I am trying to use as much off-the-shelf stuff as possible but sometimes you just need something a little more specialized.

The cool part is all the little pieces are beginning to come together and the results look pretty good. We'll see who this scales. I still have a lot to learn but at least I'm willing to learn. I stil need a way to interface the touch devices to the web server. Some of the JavaScript/CSS/HTML doesn't work very well as it assumes a mouse. Now I need to find a standard way to deal with touch devices. As I said, much to learn.

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